EA Los Angeles .cpt / .rtc / .str / .cdb formats

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Tosyk
Posts: 81
Joined: Mon Aug 11, 2014 6:37 am

EA Los Angeles .cpt / .rtc / .str / .cdb formats

Post by Tosyk »

I'm looking for a way to unpack .cpt / .rtc / .str / .cdb containers of these games:

2002 Medal of Honor: Frontline (.cpt / .cdb) — SAMPLE1 (.cpt hex preview) / SAMPLE2 (.cpt hex preview)
2003 Medal of Honor: Rising Sun (.cpt / .str / .cdb) — SAMPLE (.cpt hex preview)
2004 Golden Eye: Rogue Agent (.cpt / .rtc / .cdb) — SAMPLE (.cpt hex preview)
2005 Medal of Honor: European Assault (.cpt / .rtc / .str / .cdb) — SAMPLE1 (.cpt hex preview) / SAMPLE2 (.str hex preview)
2007 Medal of Honor: Vanguard (.cpt / .rtc / .str / .cdb) — SAMPLE1 (.cpt hex preview) / SAMPLE2 (.str hex preview)

p.s.: texture .ssh research: viewtopic.php?f=7&t=15712
model .aso / .mesh.o / .o / .skel.o / .skl / .msh research: viewtopic.php?f=5&t=15711