I'm trying to obtain textures from the following games and I'm alsmost there:
2002 Medal of Honor: Frontline — SAMPLE1 (.ssh noesis preview) / SAMPLE2 (.ssh noesis preview)
2003 Medal of Honor: Rising Sun — SAMPLE1 (.ssh noesis preview) / SAMLPE2 (.ssh noesis preview)
2005 Medal of Honor: European Assault — SAMPLE (.ssh noesis preview)
2007 Medal of Honor: Vanguard — SAMPLE (.ssh noesis preview)
All textures are SSH format 2002-2007. It has a weird structure and it's from PS2 so probably files have a "wrong" byte order or something.
I use Acewell noesis script (attached) to view them, but it gives bad result at the moment:
p.s.: I already tried these tools: http://wiki.xentax.com/index.php/EA_SSH_FSH_Image. none of them seem work that's why I did this thread.
EA Los Angeles .ssh format
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- Posts: 81
- Joined: Mon Aug 11, 2014 6:37 am
Re: EA Los Angeles .ssh format
Bigchillghost was kind enough and created this cool noesis script:
https://forum.xentax.com/viewtopic.php?p=177561#p177561
Supported 99.9% of ps2 MOH game textures but not the Golden Eye RA yet or ever.
https://forum.xentax.com/viewtopic.php?p=177561#p177561
Supported 99.9% of ps2 MOH game textures but not the Golden Eye RA yet or ever.