Mundaun - Unity engine

How to translate the files of a game
trust_no_one
Posts: 11
Joined: Fri Sep 21, 2018 6:31 pm

Mundaun - Unity engine

Post by trust_no_one »

Hi!
Does anybody know what archive contain the game's font files?
I found 8 in "resources.assets" but none of them used ingame.
I want to modify it's fonts to use double acute accent (hungarumlaut: őŐ űŰ)
jonastraducoes
Posts: 88
Joined: Sun Aug 18, 2019 1:33 am

Re: Mundaun - Unity engine

Post by jonastraducoes »

Good Morning!
hello, which game do you want to translate?
trust_no_one
Posts: 11
Joined: Fri Sep 21, 2018 6:31 pm

Re: Mundaun - Unity engine

Post by trust_no_one »

Hello.

Mundaun.
jonastraducoes
Posts: 88
Joined: Sun Aug 18, 2019 1:33 am

Re: Mundaun - Unity engine

Post by jonastraducoes »

trust_no_one wrote:Hello.

Mundaun.


1- You must have the original game on steam!
2- To add all the letters I need, I need to have the game in steam!
3- So I need the game to be donated to help you!
trust_no_one
Posts: 11
Joined: Fri Sep 21, 2018 6:31 pm

Re: Mundaun - Unity engine

Post by trust_no_one »

Sorry, but no way i would do that.
Besides, i bought it on GOG.
jonastraducoes
Posts: 88
Joined: Sun Aug 18, 2019 1:33 am

Re: Mundaun - Unity engine

Post by jonastraducoes »

trust_no_one wrote:Sorry, but no way i would do that.
Besides, i bought it on GOG.


No problem!
But without that I can't help!
NoobInCoding
Posts: 127
Joined: Sat Aug 07, 2021 9:49 am

Re: Mundaun - Unity engine

Post by NoobInCoding »

trust_no_one wrote:Hello.

Mundaun.

You can extract all fonts using unity ex
Download the file below
https://mega.nz/file/OjgyDQSa#bTWoOcovz ... RFjrpeJcL0
And put it in the data folder (the folder that contains resources.assets)
Then run the exportfont file and wait for the process to complete
All files are checked in this process and if they contain fonts are extracted

After completing the process, enter the Unity_Assets_Files folder and try to look for the desired font in the extracted items.
trust_no_one
Posts: 11
Joined: Fri Sep 21, 2018 6:31 pm

Re: Mundaun - Unity engine

Post by trust_no_one »

NoobInCoding wrote:You can extract all fonts using unity ex
Download the file below
https://mega.nz/file/OjgyDQSa#bTWoOcovz ... RFjrpeJcL0
And put it in the data folder (the folder that contains resources.assets)
Then run the exportfont file and wait for the process to complete
All files are checked in this process and if they contain fonts are extracted

After completing the process, enter the Unity_Assets_Files folder and try to look for the desired font in the extracted items.


Thank you for the batch file!
It is very useful.

Is that possible that the game don't use .ttf at all?
I got 8 .ttf font, but none of them are in use ingame.
NoobInCoding
Posts: 127
Joined: Sat Aug 07, 2021 9:49 am

Re: Mundaun - Unity engine

Post by NoobInCoding »

trust_no_one wrote:
NoobInCoding wrote:You can extract all fonts using unity ex
Download the file below
https://mega.nz/file/OjgyDQSa#bTWoOcovz ... RFjrpeJcL0
And put it in the data folder (the folder that contains resources.assets)
Then run the exportfont file and wait for the process to complete
All files are checked in this process and if they contain fonts are extracted

After completing the process, enter the Unity_Assets_Files folder and try to look for the desired font in the extracted items.


Thank you for the batch file!
It is very useful.

Is that possible that the game don't use .ttf at all?
I got 8 .ttf font, but none of them are in use ingame.


Yes it is possible
However, Unity ex does not have the ability to identify and extract all fonts, and if the font is installed with a special package, it can be exported as ttf
h3x3r
Posts: 165
Joined: Wed Jun 01, 2016 5:53 pm

Re: Mundaun - Unity engine

Post by h3x3r »

This is your font you are looking for. Of course it's texture. And what is even worst it's a Distance Field font.
Image
NoobInCoding
Posts: 127
Joined: Sat Aug 07, 2021 9:49 am

Re: Mundaun - Unity engine

Post by NoobInCoding »

h3x3r wrote:This is your font you are looking for. Of course it's texture. And what is even worst it's a Distance Field font.
Image


do you have any way to edit fonts like this?

Asset studio can't import files
jonastraducoes
Posts: 88
Joined: Sun Aug 18, 2019 1:33 am

Re: Mundaun - Unity engine

Post by jonastraducoes »

NoobInCoding wrote:
h3x3r wrote:This is your font you are looking for. Of course it's texture. And what is even worst it's a Distance Field font.
Image


do you have any way to edit fonts like this?

Asset studio can't import files


These fonts are the hardest type to make!
It took me months to learn how to make them!
Now it takes me 10 minutes to create the fonts!
NoobInCoding
Posts: 127
Joined: Sat Aug 07, 2021 9:49 am

Re: Mundaun - Unity engine

Post by NoobInCoding »

jonastraducoes wrote:
NoobInCoding wrote:
h3x3r wrote:This is your font you are looking for. Of course it's texture. And what is even worst it's a Distance Field font.


do you have any way to edit fonts like this?

Asset studio can't import files


These fonts are the hardest type to make!
It took me months to learn how to make them!
Now it takes me 10 minutes to create the fonts!


Sounds good. I will send you a PM.
h3x3r
Posts: 165
Joined: Wed Jun 01, 2016 5:53 pm

Re: Mundaun - Unity engine

Post by h3x3r »

Luckily there's no compression over the resources.assets so you can pull the RAW data out edit and put back.
NoobInCoding
Posts: 127
Joined: Sat Aug 07, 2021 9:49 am

Re: Mundaun - Unity engine

Post by NoobInCoding »

h3x3r wrote:Luckily there's no compression over the resources.assets so you can pull the RAW data out edit and put back.



Extracting files and importing them is a simple task. The question is how to edit a texture font
h3x3r
Posts: 165
Joined: Wed Jun 01, 2016 5:53 pm

Re: Mundaun - Unity engine

Post by h3x3r »

Usually using Photoshop... But there is a tool called HIERO which can generate new Distance Field charatcters based on ttf/otf font.

Code: Select all

https://github.com/libgdx/libgdx/wiki/Hiero
NoobInCoding
Posts: 127
Joined: Sat Aug 07, 2021 9:49 am

Re: Mundaun - Unity engine

Post by NoobInCoding »

h3x3r wrote:Usually using Photoshop... But there is a tool called HIERO which can generate new Distance Field charatcters based on ttf/otf font.

Code: Select all

https://github.com/libgdx/libgdx/wiki/Hiero


It was a good tool!
Well, I just created a font in png.
How do I import it into the game? Assets Studio has no place to import
also UABE and UNITY EX have different font structures than Assets Studio
(They extract in raw format and Assets Studio extracts in png)
jonastraducoes
Posts: 88
Joined: Sun Aug 18, 2019 1:33 am

Re: Mundaun - Unity engine

Post by jonastraducoes »

NoobInCoding wrote:
h3x3r wrote:Usually using Photoshop... But there is a tool called HIERO which can generate new Distance Field charatcters based on ttf/otf font.

Code: Select all

https://github.com/libgdx/libgdx/wiki/Hiero


It was a good tool!
Well, I just created a font in png.
How do I import it into the game? Assets Studio has no place to import
also UABE and UNITY EX have different font structures than Assets Studio
(They extract in raw format and Assets Studio extracts in png)


hello everyone to add more letters and not so do!
I will make the font based on Mundaun gog game version 1.0.444_(47191) for study!
Just to test it out!
jonastraducoes
Posts: 88
Joined: Sun Aug 18, 2019 1:33 am

Re: Mundaun - Unity engine

Post by jonastraducoes »

h3x3r wrote:This is your font you are looking for. Of course it's texture. And what is even worst it's a Distance Field font.
Image


it took me because they didn't say the wrong font name!
So I was looking for the right one to create!
Test photo!

new created font nothing to edit and image!
Image