Project Snownlind [Crystal Dynamics, 2005]

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
EliasLocke
Posts: 4
Joined: Sun Aug 22, 2021 5:09 am

Project Snownlind [Crystal Dynamics, 2005]

Post by EliasLocke »

I have been trying to unpack (mostly the sound and music files) from the game files, which are located in 3 archives: .rkv, .r01, and .r02, but quickbms alongside the crystal dynamics script only works with the .rkv and it only extracted extension-less files while not knowing (or perhaps) is obviously nothing sound or music-related.

Whenever I try to unpack the .r01 and .r02 archives, the cmd console gives me errors. i tried different methods, scripts, read the readme files, but not to avail. Can anyone help? I literally need to extract every single sound file and id be thankful if someone helped.

Thanks
Elias
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Project Snownlind [Crystal Dynamics, 2005]

Post by aluigi »

You only need to open rkv because all the other r* archives are parsed automatically ;)

So it's all done.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Project Snownlind [Crystal Dynamics, 2005]

Post by aluigi »

Ah, I forgot the other doubt, unfortunately I don't know what's wrong there because the coverage is complete.