[PC] BlackDeath .PAC file

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Alex_Abdulov
Posts: 11
Joined: Fri Dec 30, 2016 8:21 pm

[PC] BlackDeath .PAC file

Post by Alex_Abdulov »

Game title: BlackDeath
Year of release: 2011 \Demo

Archive format: .PAC
Header: &YA1!OEL

Image

If someone could help me with a bms file to unpack it that'd be much appreciated.
DKDave
Posts: 136
Joined: Mon Nov 23, 2020 6:01 pm

Re: [PC] BlackDeath .PAC file

Post by DKDave »

Try this QuickBMS script. It's made up of compressed blocks, but each block is not 1 complete file, so I've outputted it as one combined file. There must be some other data to reference the individual files within the uncompressed data, but it should give you a start.

pac.zip
Alex_Abdulov
Posts: 11
Joined: Fri Dec 30, 2016 8:21 pm

Re: [PC] BlackDeath .PAC file

Post by Alex_Abdulov »

DKDave wrote:Try this QuickBMS script. It's made up of compressed blocks, but each block is not 1 complete file, so I've outputted it as one combined file. There must be some other data to reference the individual files within the uncompressed data, but it should give you a start.

Thanks! It works.^_^
True, had to change value: CLog MEMORY_FILE OFFSET ZSIZE
with "0x10000" on "0x250000"
Since some files had a larger size.