Hello there!
Jupiter Hell is a great roguelike DooM kind of game, which is awesome. I'd like to translate it, but the files are in .nvc format. Don't know how to extract from them and then repack, if someone could take a look at the file I'd appreciate it.
Jupiter Hell .nvc files
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- Posts: 88
- Joined: Tue May 08, 2018 7:48 pm
Re: Jupiter Hell .nvc files
You can use offzip to extract files. The files are zlib compressed, file names are fnv1a_64 hashed.
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- Posts: 165
- Joined: Wed Jun 01, 2016 5:53 pm
Re: Jupiter Hell .nvc files
Code: Select all
//------------------------------------------------
//--- 010 Editor v11.0.1 Binary Template
//
// File:
// Authors:
// Version:
// Purpose:
// Category:
// File Mask:
// ID Bytes:
// History:
//------------------------------------------------
local int i;
int Magic;
int Flag0;
int FileCount;
struct {
for(i=0;i<FileCount;i++)
struct {
uint64 HashName;
uint Offset;
uint DecSize;
uint ComSize;
uint Flag1;
} File;
} Files;
And BMS
Code: Select all
comType zlib
get MAGIC long
get DUMMY long
get FILES long
for i = 0 < FILES
get HASH longlong
get OFFSET long
get SIZE long
get ZSIZE long
get COMFLAG long
string NAME p "%u.dat" HASH
clog NAME OFFSET ZSIZE SIZE
next i
Reimport2 should work too.