Can 8Kap support be included?
-
- Posts: 3
- Joined: Fri Aug 06, 2021 6:28 am
Can 8Kap support be included?
Hi, so I noticed that Battlefield Bad Company 2 iOS uses 8Kap and coincidentally quickbms used 1Kap, it obviously didn't work because it's 8Kap so uh can it be updated to support 2Kap, 3Kap, 8Kap, etc to extract files? (BFBC2 ios uses .pakh and .pakd000 but is definitely 8Kap)
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Can 8Kap support be included?
We need the files.
If they are too big, it's enough to upload only the cutted files obtained with http://aluigi.org/bms/filecutter.bms
If they are too big, it's enough to upload only the cutted files obtained with http://aluigi.org/bms/filecutter.bms
-
- Posts: 3
- Joined: Fri Aug 06, 2021 6:28 am
Re: Can 8Kap support be included?
aluigi wrote:We need the files.
If they are too big, it's enough to upload only the cutted files obtained with http://aluigi.org/bms/filecutter.bms
oh alright
so here's the actual .ipa where the files come from: https://archive.org/details/bfbc-2-v-1.0.2-clutch-1.3.1
and below is the upload: https://drive.google.com/drive/folders/ ... sp=sharing
I couldn't upload them here because their extensions "are not allowed"
core.pakh was uploaded in full
core.pakd000 was cut down by the filecutter
edit: also btw sorry for the late reply I don't check my acc as often
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Can 8Kap support be included?
The way the filenames are stored was complicated... but I did it
http://aluigi.org/bms/8kap.bms
http://aluigi.org/bms/8kap.bms