Mario And Sonic Olimpic Games 2016 (models and animation)

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
SouleaterLC
Posts: 10
Joined: Fri Apr 02, 2021 4:03 pm

Mario And Sonic Olimpic Games 2016 (models and animation)

Post by SouleaterLC »

hi i have the files of this WII U game already unpacked *.PAC but now i have .hkx (Animations) .model (models) and .hkx (Bones) Anyone knows how to convert those file types to something usable like fbx? also the engine of the game is hedgehog engine iirc