Neverwinter .htex

Textures, recreate headers, conversions, algorithms and parsing of image files
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Neverwinter .htex

Post by Doctor Loboto »

All right, I've been searching all over for a solution to this. I need a method to convert these types of textures to something that can be used properly, such as DDS or PNG. I've looked everywhere I could think of and there's very little information on it. Here's some sample files for a specific model's textures.

https://www.dropbox.com/s/muy8ycmrmcz9r ... X.zip?dl=0