Hello, I was hoping I could get some help with unpacking the contents of this 295 MB file.
It is from a 2015 iPhone app made by Catdaddy Games. There was a post a few years back about another one of their games, MyNBA2k16, that shares a similar .CAR file. The bms for that file (https://aluigi.altervista.org/bms/mynba2k16_car.bms), however, doesn’t work with this one.
They both share the same ID in a hex editor, CDGe. I’ve included the samples created using filecutter.bms.
I’d appreciate any help with this.
Evolve: Hunters Quest (iOS) .CAR file
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Re: Evolve: Hunters Quest (iOS) .CAR file
The format is still same, but files in this one is compressed or encrypted.
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- Joined: Sun Jul 18, 2021 5:42 am
Re: Evolve: Hunters Quest (iOS) .CAR file
I was afraid of that, thank you for telling me.
Is there any chance that you could help me with this .obb file then? It’s from the android version of the game and it would likely contain a .CAR that isn’t compress or encrypted so the script would work on it.
Is there any chance that you could help me with this .obb file then? It’s from the android version of the game and it would likely contain a .CAR that isn’t compress or encrypted so the script would work on it.
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- Posts: 42
- Joined: Mon Jun 07, 2021 8:20 pm
Re: Evolve: Hunters Quest (iOS) .CAR file
Unfortunately, this obb also seems encrypted or compressed with unknown algo.
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- Posts: 3
- Joined: Sun Jul 18, 2021 5:42 am
Re: Evolve: Hunters Quest (iOS) .CAR file
Well, can’t say I'm surprised.
Thanks for trying, I appreciate it.
Thanks for trying, I appreciate it.