Arcadelab .gfx files

Textures, recreate headers, conversions, algorithms and parsing of image files
Nyehmeh
Posts: 5
Joined: Fri Jul 16, 2021 11:33 pm

Arcadelab .gfx files

Post by Nyehmeh »

(First post here :D )

Was wondering if a script could be made for .gfx graphics files that are present in all games developed by ArcadeLab.

They all seem to have 1XFGCSED, OFNI, and EGMI in the first line of data and FDNE in the last line.