Tiny Toon Adventures: Plucky's Big Adventure RESOURCE.RES

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
lemurboy12
Posts: 265
Joined: Fri Oct 17, 2014 2:57 am

Tiny Toon Adventures: Plucky's Big Adventure RESOURCE.RES

Post by lemurboy12 »

This game uses the same format as Tom and Jerry House Trap, but does not extract properly using that script.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Tiny Toon Adventures: Plucky's Big Adventure RESOURCE.RES

Post by aluigi »

Have you tried to use the following script first for removing the ISO layer?
https://aluigi.org/bms/ps1_disk_chunks.bms
rabatini
Posts: 179
Joined: Tue Jan 18, 2022 12:21 am

Re: Tiny Toon Adventures: Plucky's Big Adventure RESOURCE.RES

Post by rabatini »

Like Aluigi said.
Game contains layer chunks

use this.


Code: Select all

#Tiny Toon Adventures - Plucky's Big Adventure (E) (En,Fr,De)
# script for QuickBMS http://quickbms.aluigi.org

goto 0x2c
get SIZE asize
putvarchr MEMORY_FILE SIZE 0
log MEMORY_FILE 0 0
append
for OFFSET = 0 u< SIZE
    idstring "\x00\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\x00"
    get DUMMY long
    get DUMMY long
    get DUMMY long
    savepos OFFSET
    log MEMORY_FILE OFFSET 0x800
    math OFFSET + 0x800
    math OFFSET + 0x118
    goto OFFSET
next
append

get SIZE asize MEMORY_FILE
get NAME basename
get EXT extension
string NAME + "_unchunked."
string NAME + EXT
log NAME 0 SIZE MEMORY_FILE