Trying to solve this one without manually doing each one with Model Researcher. I managed to pull a few of them here awhile back.
viewtopic.php?f=23&t=12918
To get them i had to merge the ibuf and vbuf into 1 file. Im not sure to get the model to work correctly if the .model part is needed but it might be.
Been awhile but i did still have this if it helps
I would like to know if there is away to parse this data more efficiently ? Thanks in advance.
[Samples]
https://drive.google.com/file/d/1g0B72d ... sp=sharing
Railway Empire (PC) .ibuf .vbuf .model
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- Posts: 136
- Joined: Mon Nov 23, 2020 6:01 pm
Re: Railway Empire (PC) .ibuf .vbuf .model
I've had a look, and yes the .model file does contain info on each sub-mesh - the bits that include the text "SurfaceData" are the sub-mesh info sections.
I can see things like start face, face count and start vertex values for the data in the ibuf and vbuf files.
I can also see that Joschka did a basic Noesis script a while ago, but didn't take into account the separate sub-meshes in the .model file. I'm not 100% sure how the structure of that file works, but I'll have a proper look at it when I get some time, if nobody has already done a proper script!
I can see things like start face, face count and start vertex values for the data in the ibuf and vbuf files.
I can also see that Joschka did a basic Noesis script a while ago, but didn't take into account the separate sub-meshes in the .model file. I'm not 100% sure how the structure of that file works, but I'll have a proper look at it when I get some time, if nobody has already done a proper script!
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- Posts: 647
- Joined: Tue Jul 24, 2018 8:52 am
Re: Railway Empire (PC) .ibuf .vbuf .model
Thank you, thank you, thank you!!!!