Been trying to find a tool to batch these files. I was directed by a few on xentax about a couple programs all seems to not work. The one did convert the model but it was all messed up. Missing every other triangle it seems like. Any help ? Main tool https://github.com/blueskythlikesclouds/SkythTools
Bit of progress. I can read the various model parts correctly, although UVs are sometimes a bit chaotic. Do you have some sample textures I can use to test?
I wonder what's wrong with using common Sonic tools from libgens-sonicglvl package (specifically, modelfbx)? It should support skeleton and animations as well.
Im trying to batch them I might of tried using that tool and it gave me these broken files. The 2nd program in the 1st post. I'm not sure if i seen this tool though. Thanks for sharing that spirit.
@DJ Normality: I think for batch converting it will be faster to change default value of this option in the python script itself. Simply change it to True:
I didnt use python though it was a .exe and yes DK ill take the Noesis script if you still are working on it. Im not to good with python Thanks for the python edit spirit i just dont know how to alter/edit stuff like that to well.
@DJ Normality: But the second tool you've linked are two import plugins for blender, which are python scripts. If you mean that you've used blender via CLI after adding that plugin to blender, you can simply edit it like suggested (change "default=False" to "default=True" in any text editor) and then install it again, this way it will override existing plugin.