Need help with advanced .nud archive bms script

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Trophi Hunter
Posts: 1
Joined: Thu Jun 10, 2021 4:35 am

Need help with advanced .nud archive bms script

Post by Trophi Hunter »

I got 3d models from the game WMMT5 that are mdl/bin these are gzipped archives, when you unzip them the .nud file has multiple .nud models similar to Pokken Tournament
This page sums it up well https://www.vg-resource.com/thread-34626.html
I need someone to make a script to basically unpack each model in the archive to single .nud with file name. (At the end of the data)
The maxscript here https://mega.nz/#!KpIy3SCB!shgeg-4UB-_lGq8FSIBnYo_7FTX0zVFRLWAyBI5Oeng by Random Talking Bush only imports 1 nud at a time so separating each model seems like the best way to get this working. (even though it would take some time importing each part of the car/track.
Here is a set of example files - .mdl and .bin for track data. (----->https://drive.google.com/file/d/155EukiFMTzjUxTMZV4NLjjl_o-HLacCJ/view?usp=sharing)