Hello I need help to extract the content of this package.
From what I have seen it has no compression.
The file header is ARCH
https://mega.nz/file/H2Z3RCQL#ZQGsFbwoov8UlhCYbgQpCyEOw4Ex32kgj4pdqHGxnyw
Thanks
4 Wheel Thunder .A and .BNK file (DC)
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4 Wheel Thunder .A and .BNK file (DC)
Last edited by domingo on Sat Jun 05, 2021 5:38 pm, edited 1 time in total.
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Re: 4 Wheel Thunder .A file (DC)
Fantastic, many thanks to both of you!!!
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Re: 4 Wheel Thunder .A file (DC)
I have another format that I need to extract, this time they are rows with extension .BNK and header 5A5A5A5A
In these rows are the textures .TGA
Thanks
In these rows are the textures .TGA
Thanks
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- Site Admin
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Re: 4 Wheel Thunder .A and .BNK file (DC)
You can use this script but I'm not sure if those 4 bytes at the beginning of each file must be kept or removed (as the script does):
Code: Select all
idstring "ZZZZ"
get DUMMY long
get FILES long
for i = 0 < FILES
get OFFSET long
get SIZE long
math OFFSET + 4
math SIZE - 4
log "" OFFSET SIZE
next i
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Re: 4 Wheel Thunder .A and .BNK file (DC)
Thanks Aluigi, I will take into account those 4 bytes from the beginning of each row. I do not know if they are necessary
Moreover, it gives me the feeling that each row extracted from the .bnk is another package but this time with compression
Moreover, it gives me the feeling that each row extracted from the .bnk is another package but this time with compression
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- Posts: 83
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Re: 4 Wheel Thunder .A and .BNK file (DC)
aluigi wrote:You can use this script but I'm not sure if those 4 bytes at the beginning of each file must be kept or removed (as the script does):Code: Select all
idstring "ZZZZ"
get DUMMY long
get FILES long
for i = 0 < FILES
get OFFSET long
get SIZE long
math OFFSET + 4
math SIZE - 4
log "" OFFSET SIZE
next i
Hello Aluigi, I have got the source code of this ZZZZ file, maybe a tool or a script for decompression and compression of the file can be made