Bugatron Worlds (.wad)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
JeffMakesGames
Posts: 73
Joined: Fri Feb 03, 2017 8:47 pm

Bugatron Worlds (.wad)

Post by JeffMakesGames »

Been trying to open this properly but can't seem to extract its music. I can find other misc. files like sounds though.

http://www.jeffmakesgames.com/misc/smash.wad
DKDave
Posts: 136
Joined: Mon Nov 23, 2020 6:01 pm

Re: Bugatron Worlds (.wad)

Post by DKDave »

It looks like there should be a file table somewhere that references all of the data in this archive - I can also see 3d models, bitmap images, etc.

But to answer your question, the music is stored in MadTracker format - each file starts with the text "Extended Module", but I'm not sure how to determine the exact size of these individual files to extract them without a proper file table. It looks like there are 5 of these music files in that archive.
JeffMakesGames
Posts: 73
Joined: Fri Feb 03, 2017 8:47 pm

Re: Bugatron Worlds (.wad)

Post by JeffMakesGames »

All good, thanks.

(Link removed)
Last edited by JeffMakesGames on Wed Jun 30, 2021 8:24 am, edited 3 times in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Bugatron Worlds (.wad)

Post by aluigi »

JeffMakesGames
Posts: 73
Joined: Fri Feb 03, 2017 8:47 pm

Re: Bugatron Worlds (.wad)

Post by JeffMakesGames »

Awesome! Thanks!
Slangolator
Posts: 3
Joined: Thu Jun 24, 2021 1:25 pm

Re: Bugatron Worlds (.wad)

Post by Slangolator »

JeffMakesGames wrote:You mean this file? I see a "ndx" file and it seems to list files in it when I open it in Notepad++ but I am not sure how to use them together to extract anything.

http://www.jeffmakesgames.com/misc/smash.ndx

I did notice the 'XM' tracker format in the ndx file above and I know that audio format well.


Some assistance plz. When I try to extract the files with QuickBMS, it just says "error in src/file.c line 557: fdnum_ open()" and "Error: No such file or directory". What should I do?
Slangolator
Posts: 3
Joined: Thu Jun 24, 2021 1:25 pm

Re: Bugatron Worlds (.wad)

Post by Slangolator »

aluigi wrote:http://aluigi.org/bms/bugatron.bms


Some assistance plz. When I try to extract the files with QuickBMS, it just says "error in src/file.c line 557: fdnum_ open()" and "Error: No such file or directory". What should I do?
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Bugatron Worlds (.wad)

Post by aluigi »

@Slangolator
The archive of this game is composed by a NDX and WAD file, don't you have both of them there?
Slangolator
Posts: 3
Joined: Thu Jun 24, 2021 1:25 pm

Re: Bugatron Worlds (.wad)

Post by Slangolator »

aluigi wrote:@Slangolator
The archive of this game is composed by a NDX and WAD file, don't you have both of them there?

Yes, but I can't find the music files in smash.wad file which I can open with Ravioli Explorer. And I don't know how to open NDX files.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Bugatron Worlds (.wad)

Post by aluigi »

In this case I need that file and also a screenshot of the folder to be sure that the index file doesn't have a different extension.