Help unpacking Unreal Scripts (.u*) - I really need help!

How to translate the files of a game
incude
Posts: 2
Joined: Thu Jun 03, 2021 4:57 pm

Help unpacking Unreal Scripts (.u*) - I really need help!

Post by incude »

Hi everyone, and first sorry about my English, I'm using the translator.
I come here to ask for your help, I'm developing an emulator for the Arctic Combat game, developed in Unreal engine 2.5(3369), I have the "functional" emulator that connects with the game and I can play with local bots, but I need to edit some information in the game files, in the .u scripts, the decompilers that exist on the internet cannot decompile 100%, so I'm looking for help on how I can unpack the scripts and eventually the .dll's
If someone can help me I would appreciate it very much! :D !
z4ruz
Posts: 75
Joined: Sun Jan 10, 2021 2:23 pm

Re: Help unpacking Unreal Scripts (.u*) - I really need help!

Post by z4ruz »

Could you please provide files you need to be worked out? Or parts, if they're huge. (use filecutter script)
Need some clarity on what do you need to have done with dll's.
incude
Posts: 2
Joined: Thu Jun 03, 2021 4:57 pm

Re: Help unpacking Unreal Scripts (.u*) - I really need help!

Post by incude »

z4ruz wrote:Could you please provide files you need to be worked out? Or parts, if they're huge. (with filecutter script)
Need some clarity on what do you need to have done with dll's.


I need for this file, he is the one who retains the server ips settings, and all other game configs


I'm uploading the "System" folder which contains the .u and .exe files
and .dll

I only need GuiWarfare.u for now but it would be great to know how to unpack all .u files


LINK: https://mega.nz/file/l1piiJIL#r0RjTA2Bi ... 8C5hAg5ZfY