I'm new to game ripping and I'm not sure how to properly extract the music files from the PS2 iso for Call of Duty 2 Big Red One.
I've checked an older thread (viewtopic.php?t=1492) and it had scripts by aluigi to extract the information using quickbms.exe which I did.
Basically followed through the stuff until I got to the WBK files. I tried the WBK script (though it was for XBOX) and thought it worked but I can't get the .wav files to play.
Do I have to change a few lines in the script or is it something more complex?
Mega to original .cod file, .wbk file from kapf script, & output of wbk script: https://mega.nz/folder/d5YjlaiZ#GKP1IrcjljHFrk46d67rzw
COD 2 BRO PS2 WBK Files
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Re: COD 2 BRO PS2 WBK Files
Method 1. Raw to Wav.
1. Edit wavebk_wbk.bms:
math ADD_RIFF_HEADER = 0
2. Extract
3. Download MFAudio, extract anywhere.
4. cmd:
set mf=D:\your\path\MFAudio.exe
for /r %i in ("*.raw") do set f=%~ni & set g=%f:~-6% & %mf% /IC1 /IF%g% "%i" /OTWAVU /OC1 /OF%g% "%i.wav"
Method 2. Craft SS2.
then you can play it with vgmstream (plugin), MFAudio or Cube Media Player.
or convert to wav or any other format.
1. Edit wavebk_wbk.bms:
math ADD_RIFF_HEADER = 0
2. Extract
3. Download MFAudio, extract anywhere.
4. cmd:
set mf=D:\your\path\MFAudio.exe
for /r %i in ("*.raw") do set f=%~ni & set g=%f:~-6% & %mf% /IC1 /IF%g% "%i" /OTWAVU /OC1 /OF%g% "%i.wav"
Method 2. Craft SS2.
then you can play it with vgmstream (plugin), MFAudio or Cube Media Player.
or convert to wav or any other format.