Need assistance in handling Animation errors after unpacking Assets Bundle

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
phamhieu9291
Posts: 2
Joined: Sun May 16, 2021 2:33 pm

Need assistance in handling Animation errors after unpacking Assets Bundle

Post by phamhieu9291 »

Someone helps me!
I have used the Utinyripper and DevX-GameRecovery to unpack the assets bundle of a mobile game.
About prefab, model, mesh, texture... everything after unpacking is correct and usable. However, the animation of the models is incorrect after unpacking. It seems like the keyframe is missing or wrong.
Ex:
https://gyazo.com/ab2f01393f95976fb536cd03a558d883
https://gyazo.com/ba092eb243cfe8ddd2db20121b6c99c7

I hope you can help me find a solution to fix this error. The original Assets Bundle file I have attached at the attachment, please check it.
Looking forward to your response as soon as possible.

Thanks and best regards.
spiritovod
Posts: 719
Joined: Sat Sep 28, 2019 7:00 pm

Re: Need assistance in handling Animation errors after unpacking Assets Bundle

Post by spiritovod »

@phamhieu9291: Nami.rar is not available due to recent problem with attachments, please reupload it, in case if someone else will decide to take a look at it.
Drawing
Posts: 112
Joined: Fri Aug 05, 2016 6:17 pm

Re: Need assistance in handling Animation errors after unpacking Assets Bundle

Post by Drawing »

I suggest you to give information about the game: name and version could help people to tell you how they solved the problem encountered in extracting your game.