hello! i'm pretty new on ripping anything related to games, i mostly do bgm rips but i've wanted to rip the models for the Japanese Switch version of Disgaea 6: Defiance of Destiny, wich uses Nippon Ichi Software compression methods, i've managed to extract the .dat files wich has the models, but i've hit a roadblock once i've reached the model i wanted to rip, these are on the .nmbm and .nltx formats, i pressume these are texture and binary files for the model, i'm not really sure, pretty new on this again, but here's a sample of the model files i'm trying to get if anybody's willing to help
https://drive.google.com/file/d/1X1dw1b ... sp=sharing
Disgaea 6: Defiance of Destiny (Nintendo Switch) unknown .nmbm and .nltx model formats
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Re: Disgaea 6: Defiance of Destiny (Nintendo Switch) unknown .nmbm and .nltx model formats
The file format is pretty straight forward. It uses the same basic ykcmp compression as the saves. The problem i'm having at the moment is that textures dont decompress with it. The texture file has a ykcmp with an extra header. Removing that doesnt allow for the file to be decompressed.
Edit: Tried the nltx bms script and that didnt work on this file. hmm.
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Re: Disgaea 6: Defiance of Destiny (Nintendo Switch) unknown .nmbm and .nltx model formats
How did you get the model from it? I'm a newbie and i have the same models as who posted "fuka". Can you explain how to do it? Even without texture if you want.
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Re: Disgaea 6: Defiance of Destiny (Nintendo Switch) unknown .nmbm and .nltx model formats
Nice Work, Guys! Keep it up guys
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Re: Disgaea 6: Defiance of Destiny (Nintendo Switch) unknown .nmbm and .nltx model formats
Could someone tell me step by step how to extract the 3D models of the characters from the game? Thanks
Sorry for my bad english (Google Translate)
Sorry for my bad english (Google Translate)