Resident Evil Village - demo .PAK file

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
ArtyDoesStuff
Posts: 2
Joined: Fri Apr 30, 2021 3:26 pm

Resident Evil Village - demo .PAK file

Post by ArtyDoesStuff »

Resident Evil Village, or RE8, demo is available to download.

Game assets for the demo are in a 9GB .PAK archive. RETool should work with the game, but a new filename list needs to be dumped first.

Resident Evil Village Demo:
https://store.steampowered.com/app/1541 ... play_Demo/

RETool:
https://residentevilmodding.boards.net/ ... iting-tool

FILE LISTS
---------------
Demo (95%)
https://www43.zippyshare.com/v/E8EAGxsC/file.html

Full Game (???)
-Need file list
Last edited by ArtyDoesStuff on Fri May 07, 2021 3:06 pm, edited 1 time in total.
MuslimCyberGames
Posts: 220
Joined: Sun Nov 06, 2016 3:28 pm

Re: Resident Evil Village - demo .PAK file

Post by MuslimCyberGames »

Ekey wrote:https://forum.xentax.com/viewtopic.php?p=173868#p173868


Hey, ekey. Can you make Hook for Village games? Be Like the other RE Engine.
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Resident Evil Village - demo .PAK file

Post by Ekey »

MuslimCyberGames wrote:
Ekey wrote:https://forum.xentax.com/viewtopic.php?p=173868#p173868


Hey, ekey. Can you make Hook for Village games? Be Like the other RE Engine.

FluffyQuack has already made it for the DEMO version > https://www.patreon.com/posts/re-engine-dumper-50669244
MuslimCyberGames
Posts: 220
Joined: Sun Nov 06, 2016 3:28 pm

Re: Resident Evil Village - demo .PAK file

Post by MuslimCyberGames »

Ekey wrote:
MuslimCyberGames wrote:
Ekey wrote:https://forum.xentax.com/viewtopic.php?p=173868#p173868


Hey, ekey. Can you make Hook for Village games? Be Like the other RE Engine.

FluffyQuack has already made it for the DEMO version > https://www.patreon.com/posts/re-engine-dumper-50669244


i just wanna ask for you, how you find the number like this?

Image
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Resident Evil Village - demo .PAK file

Post by Ekey »

it's a hash from filename
MuslimCyberGames
Posts: 220
Joined: Sun Nov 06, 2016 3:28 pm

Re: Resident Evil Village - demo .PAK file

Post by MuslimCyberGames »

Ekey wrote:it's a hash from filename


and how you get that? I'm testing in the RETools and still don't understand to get hash from filenames or for filenames.
Shokoniraya
Posts: 416
Joined: Sat Sep 15, 2018 5:22 am

Re: Resident Evil Village - demo .PAK file

Post by Shokoniraya »

just like Ekey said, it's a hash
you have to get real file names and calculate strings with a hash algorithm (in this case, MurMur3 with Lower case and Upper case)
MuslimCyberGames
Posts: 220
Joined: Sun Nov 06, 2016 3:28 pm

Re: Resident Evil Village - demo .PAK file

Post by MuslimCyberGames »

Shokoniraya wrote:just like Ekey said, it's a hash
you have to get real file names and calculate strings with a hash algorithm (in this case, MurMur3 with Lower case and Upper case)


and how to use that in RETools?
ArtyDoesStuff
Posts: 2
Joined: Fri Apr 30, 2021 3:26 pm

Re: Resident Evil Village - demo .PAK file

Post by ArtyDoesStuff »

Full game has been released, demo file list will not work with the full version - new file list needed
FiL
Posts: 2
Joined: Mon Apr 13, 2020 10:32 am

Re: Resident Evil Village - demo .PAK file

Post by FiL »

ArtyDoesStuff wrote:Full game has been released, demo file list will not work with the full version - new file list needed

this is my names list from Ethan house, to the castle. I will update it as soon as I will make game progress

Code: Select all

https://www.mediafire.com/file/pd5giar3vjeff8g/re8_pak_names_release.list/file
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Resident Evil Village - demo .PAK file

Post by Ekey »

My list (multi-language)

re_chunk_000.pak => 84664 of 87481 (96%)
re_dlc_stm_1456360.pak => 550 of 550 (100%)
re_dlc_stm_1456362.pak => 21 of 21 (100%)
re_dlc_stm_1456363.pak => 3 of 3 (100%)

Mirror #1 or Mirror #2
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Resident Evil Village - demo .PAK file

Post by Delutto »

FiL wrote:this is my names list from Ethan house, to the castle. I will update it as soon as I will make game progress
Ekey wrote:My list (multi-language)
Concatenating the two lists adds up to 85784 names. I don't have the game but based on Ekey information, I think we have:
re_chunk_000.pak => 85210 of 87481 (97,4%)
re_dlc_stm_1456360.pak => 550 of 550 (100%)
re_dlc_stm_1456362.pak => 21 of 21 (100%)
re_dlc_stm_1456363.pak => 3 of 3 (100%)
re8_pak_names_release.7z
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Resident Evil Village - demo .PAK file

Post by Ekey »

Update 2 (multi-language - 98%)

re_chunk_000.pak => 86440 of 87481 (98%)
re_dlc_stm_1456360.pak => 550 of 550 (100%)
re_dlc_stm_1456362.pak => 21 of 21 (100%)
re_dlc_stm_1456363.pak => 3 of 3 (100%)

Mirror #1 or Mirror #2
MuslimCyberGames
Posts: 220
Joined: Sun Nov 06, 2016 3:28 pm

Re: Resident Evil Village - demo .PAK file

Post by MuslimCyberGames »

How can I create/repack to the .PAK files? I often use RE7 Tools to create the PAK file
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Resident Evil Village - demo .PAK file

Post by Ekey »

MuslimCyberGames wrote:How can I create/repack to the .PAK files? I often use RE7 Tools to create the PAK file

https://residentevilmodding.boards.net/ ... iting-tool
https://residentevilmodding.boards.net/ ... -pak-files