Mega Man X8

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Mega Man X8

Post by Doctor Loboto »

So I discovered some old posts in which this was nearly figured out thanks to the simplicity of the PC version's formats. There exists a texture extractor for this game, but models are still not unraveled yet.

I have here some of the model files. Hoping someone can get a method of conversion going for them

https://www.dropbox.com/s/eoyjjj5er5sn2l1/ST11.zip?dl=0

Judging from the textures, this pack includes Sigma somewhere.