Hello, I found a script to extract texts in C++ for Legend Entertainment Games.
I don't know C ++, and I would like to pass it to Quickbms to re-import the modified texts later.
I would appreciate someone's help.
Script in C++
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Re: Script in C++
It's complicated.
While the code can be ported in a script (even if by spending some time and with uncertain results), then you would be left without a way to reimport the data because the huffman compression used there is probably not available in quickbms and quite sure there is no re-compression code in quickbms to be used in reimport mode.
While the code can be ported in a script (even if by spending some time and with uncertain results), then you would be left without a way to reimport the data because the huffman compression used there is probably not available in quickbms and quite sure there is no re-compression code in quickbms to be used in reimport mode.
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Re: Script in C++
Just in case, compiled version of that code. Run "legend-str -h" for available options.
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Re: Script in C++
aluigi wrote:It's complicated.
While the code can be ported in a script (even if by spending some time and with uncertain results), then you would be left without a way to reimport the data because the huffman compression used there is probably not available in quickbms and quite sure there is no re-compression code in quickbms to be used in reimport mode.
Thanks aluigi. I must learn C++.
spiritovod wrote:Just in case, compiled version of that code. Run "legend-str -h" for available options.
Thank you. You compiled version is more compresive.
It's posibble you can create the code to reimport in C++?
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Re: Script in C++
@kurt28: Sorry, but I'm not interested and it's not an easy task either. I just couldn't find any compiled version of the tool and decided to make one to save some time for others.
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Re: Script in C++
Can anyone do a reimport program, please?