Unity - Lumia Saga .page

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
vuphanus
Posts: 8
Joined: Tue Apr 20, 2021 12:41 pm

Unity - Lumia Saga .page

Post by vuphanus »

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Code: Select all

  CheckByLastWriteTime:0
  MultiThread:8
  PageFileSize:4194304
  Version:1
  DefaultShader:$Shader/SDShaders/SelfIllum.shader
  Profile:1
  EditorMode:0
  EditorNeedUpdate:1
  EditorUpdatePath:E:\ds2ios\page\
  AndroidProjectPath:E:\StudioProjects\LightWarrior_136631
  StreamAssetsPageCompress:1
  appName:korea_southeastasian_qyds_2017_
  Area:1
  AreaUrl:http://gmys-ap-prod-auth1.funplusgame.com:8004/arealist?areaid=
  versionCode:54
  versionName:0.5.54.136631
  BreakJail:1
  BundleIdentifier:com.diandian.legendofhonoursea.inhouse
  ProductName:맨트라
  FullResource:1
  Is64:0
  Plugin:0
  PCTest:0
  iosCompress:1
  dfwTest:0
  debugProfiler:0
  intranet:0
  sdkMask:3
  IL2CPP:1
  updateCode:1
  skipApkUpdate:0
  multiLanguage:English_Thai_Indonesian_SimplifiedChinese
  addSticker:0

    0.zip - Contain 0.page example file which is contain main content (total 343 file).
    fileinfo.txt- This file seem encrypt, can't read.
Last edited by vuphanus on Sat Jun 19, 2021 8:42 pm, edited 2 times in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: ● Unity ▬▬ Lumia Saga ▬▬ .page ▬▬

Post by aluigi »

vuphanus
Posts: 8
Joined: Tue Apr 20, 2021 12:41 pm

Re: ● Unity ▬▬ Lumia Saga ▬▬ .page ▬▬

Post by vuphanus »

aluigi wrote:http://aluigi.org/bms/lumia_saga.bms

That's greatful to have your help to decrypt this with your magic script. However, that seem because I upload lack of other file, we have a problem here.
It's seem the script cut off content from Unity file. So when we open, it's lack another file in unity container...

Please see my attatchments for detail. I also update sample of 0.page, 1.page and 2.page. Thank you aluigi, have a nice day!

Code: Select all

000B835159103475A85D16B6A0E63BAA2FD253D6.dat
000BE81C595D1468B831E0FA6C5CF9D88E94A7AE.uni -- unity file
000CC47AF8264425B8ADEEC14E3DB0FEC1B301A6.dat
00A2BE6EC61AD4EE285FB08792E0D8948013A590.dat
00A6CD583B75B46AAA46DCBED65CCFA39D3CCDE9.pvr
00A529EE4FF184BEB82C834D5D1C36539B174B98.dat
00A6660DD8A4E4B0B9FBCF78035D4B97DC743D9C.dfont

00A329687EE4742FFA368137DE4A926CE290CCA0.uni -- unity file
00AA49C5DFECC4556B6DAC2945F08E86D51E0EF1.pvr
... so forth.
vuphanus
Posts: 8
Joined: Tue Apr 20, 2021 12:41 pm

Re: Unity - Lumia Saga .page

Post by vuphanus »

Up topic to keep this issue alive... Please can someone let we know what is cause this problem and how to fix it? Thank you
vuphanus
Posts: 8
Joined: Tue Apr 20, 2021 12:41 pm

Re: Unity - Lumia Saga .page

Post by vuphanus »

Another month... Hope someone will gladly to tell me about above problem.
einherjar007
Posts: 35
Joined: Fri Sep 20, 2019 7:55 am

Re: Unity - Lumia Saga .page

Post by einherjar007 »

This game will be shutdown soon, so I took a look.
It is lz4 without header information. If rewrite the aluigi script for a single file, It can be decompressed without fileinfo.

However, this game uses its unique format for model file. There are separate files for meshes, skeletons and materials.
If can get the data from them with Hex2Obj etc, it will be available.
I'm not very interested in this game as it's a very mini character.

For animation, it is a normal unity-animationclip using the rig of "Bip 01".
vuphanus
Posts: 8
Joined: Tue Apr 20, 2021 12:41 pm

Re: Unity - Lumia Saga .page

Post by vuphanus »

einherjar007 wrote:This game will be shutdown soon, so I took a look.
It is lz4 without header information. If rewrite the aluigi script for a single file, It can be decompressed without fileinfo.

However, this game uses its unique format for model file. There are separate files for meshes, skeletons and materials.
If can get the data from them with Hex2Obj etc, it will be available.
I'm not very interested in this game as it's a very mini character.

For animation, it is a normal unity-animationclip using the rig of "Bip 01".


Thank you for your information. Yes, I'm interesting in animation only. Do you know how to extract animation?