Anno 1404 Wii (Create A New World) Model, Texture and Animation ripping.

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Hibiki0506
Posts: 1
Joined: Thu Apr 15, 2021 1:40 am

Anno 1404 Wii (Create A New World) Model, Texture and Animation ripping.

Post by Hibiki0506 »

Hello,

I am trying to find a way to extract models, animations and textures from the Wii version of Anno 1404 for a private project I have in mind.
But the only thing I can find online is the QuickBMS script from ALuigi, which extract the files from the games .pak files.

If I am correct, then the models are .cmesh and .smesh files, the animations .anm files and the textures .ntx and/or .mtx files.

It's kinda hard for me to handle with the files like that.

I've got some textures dumped already with Dolphin, but in the most cases, they aren't known to me or are only UI elements (which is a good thing for now).

Does anyone know what I could do?

Thanks in advance!