Quickbms mod that does not require user to give a input.

Programming related discussions related to game research
yusufken3
Posts: 4
Joined: Thu May 14, 2020 5:43 am

Quickbms mod that does not require user to give a input.

Post by yusufken3 »

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quickbms.exe uasset.bms "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\aftermath_andrewconcussed.uasset" "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\aftermath_andrewconcussed"
quickbms.exe uasset.bms "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\aftermath_andrewconcussed_master.uasset" "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\aftermath_andrewconcussed_master"
quickbms.exe uasset.bms "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\AndrewStandard.uasset" "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\AndrewStandard"
quickbms.exe uasset.bms "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\AndrewStandard_head.uasset" "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\AndrewStandard_head"
quickbms.exe uasset.bms "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\JohnStandard.uasset" "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\JohnStandard"
quickbms.exe uasset.bms "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\JohnStandard_head.uasset" "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\andrewconcussed\JohnStandard_head"
quickbms.exe uasset.bms "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\angelalooksaround\aftermath_angelalooksaround.uasset" "E:\Games\The Dark Pictures Anthology - Little Hope\SMG024\Content\Paks\Exports\SMG024\Content\Animations\Exports\SMG024\Content\Animations\Cinematics\act_1\aftermath\angelalooksaround\aftermath_angelalooksaround"

I have a cmd file, It extracts the little hope texts(For localization).There are files more than 20k.It asks

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Do you want to overwrite it?
    y = overwrite (you can use also the 'o' key)
    n = skip (default, just press ENTER)
    a = overwrite all the files without asking
    r = automatically rename the files with the same name
    s = skip all the existent files without asking


I have to press "a" for almost all files.
Is there a quickbms mod that this doesn't require to input ?
Mayki
Posts: 15
Joined: Tue Apr 13, 2021 6:31 pm

Re: Quickbms mod that does not require user to give a input.

Post by Mayki »

Hi, I'm interested in this. I'm interested in translating the same game, can you advise me? What script do you use to extract texts for translation? Thanks for the help.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Quickbms mod that does not require user to give a input.

Post by aluigi »

Yes, the option is -K

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-K     automatically rename the output files if duplicates already exist