It might be something obvious, but still...
As an example, I have the file logsystem2.inf. I choose this file because as a mistake, the game devs left untouched in the Multiplayer Demo version of the game, so I know how the file should look like:
Code: Select all
[: cLogSystem2]
{
_RefID = 1
[LogTargets *]
{
[: cLogFile]
{
_RefID = 2
Name = "Default"
Binary = 1
Opened = 0
Filter = ""
BufferSize = 1048576
AsynchronWrite = 1
FileName = "ProgLog.prlog"
}
[: cLogTextFile]
{
_RefID = 3
Name = "Text"
Binary = 0
Opened = 0
Filter = ""
FileName = "ProgLog.txt"
}
}
}
Using binwalk and offzip I can see that this is a zlib compressed stream and I can even uncompress it, but it is still have some kind of compression that I couldn't identify with anything (see 0000000c.dat attached).
I can see the textual forms in it (e.g. cLogSystem2) but still.
The developers also left a batch script titled converttobinary.bat which seems to do this conversion:
Code: Select all
bc "aaspot.base" B
...
bc "zsakutca.base" B
del *.bak
I tried to find this BC program, but I couldn't find anything on the net, I suspect this is some custom text to binary converter (but correct me if I'm wrong).