Hi. I'd like to look at this game's files - images, audio, videos, etc.. An example file's attach below. QuickBMS's Parse Exe script extracted mostly a bunch of 1 kb files, which aren't exactly useful to me.
Anyway, I'd appreciate further help.
Dinosaur Adventure 3D's .rsc
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- Posts: 48
- Joined: Wed Oct 12, 2016 12:22 pm
Re: Dinosaur Adventure 3D's .rsc
What version of the game is this file from?
Seems to be graphic adventure format
This should work
https://aluigi.altervista.org/bms/warcr ... s_lbrc.bms
Seems to be graphic adventure format
This should work
https://aluigi.altervista.org/bms/warcr ... s_lbrc.bms
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- Posts: 5
- Joined: Wed Feb 17, 2021 9:52 pm
Re: Dinosaur Adventure 3D's .rsc
It's 4.01 according to some .inis, straight off the disc. I'm not aware of any patches, if that's what you mean.
Thanks for pointing me to that script - it apparently extract 69% of the files, but there's still a lot of 1 kb files I dunno what to do with. Audacity can import the raw data from the .ani files but there's a ton of static. Still, it's a great start, and way more success than what I managed on my own.
Additionally, I edited the script and removed the "math OFFSET + 0x10" as mentioned here and that apparently extracted...almost everything? 99%, but...not seeing much difference, honestly. The files are mostly .nfc, .dat, .sdb, and .pal if that helps any. Still mostly 1 kb.
Thanks for pointing me to that script - it apparently extract 69% of the files, but there's still a lot of 1 kb files I dunno what to do with. Audacity can import the raw data from the .ani files but there's a ton of static. Still, it's a great start, and way more success than what I managed on my own.
Additionally, I edited the script and removed the "math OFFSET + 0x10" as mentioned here and that apparently extracted...almost everything? 99%, but...not seeing much difference, honestly. The files are mostly .nfc, .dat, .sdb, and .pal if that helps any. Still mostly 1 kb.