[Unity] PGP header Revelation mobile

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Drawing
Posts: 112
Joined: Fri Aug 05, 2016 6:17 pm

[Unity] PGP header Revelation mobile

Post by Drawing »

Image

Hi guys :D

Game name: Revelation mobile
Link: https://www.tap.io/app/91974
Sample: around 200 mb, I uploaded the whole archive, if you prefer me to cut them let me know.
res_0 PGP header https://www.mediafire.com/file/tea849qq ... _0.pg/file
res_01 normal unity header https://www.mediafire.com/file/ac262crt ... _1.pg/file

After downloaded the game I extracted content from the apk(near 2gb) using APK Easy tool since I can't install it because my device is not compatible.
In the archive I found resources organized in 17 .pg archive.
The first one got this header:

Image

The others from second to the last one got a normal unity header:

Image


The problem is that when I try to open or extract the .pg unity header archives with assets studio I just got 1% of the content.
Drawing
Posts: 112
Joined: Fri Aug 05, 2016 6:17 pm

Re: [Unity] PGP header Revelation mobile

Post by Drawing »

SOLVED!

Allanoon provided a solution here ->https://forum.xentax.com/viewtopic.php?f=10&t=23598