UNDER NIGHT IN-BIRTH Exe:Late[cl-r] (Switch) .dds file help

Textures, recreate headers, conversions, algorithms and parsing of image files
Mysticus
Posts: 182
Joined: Sat Mar 02, 2019 3:24 pm

UNDER NIGHT IN-BIRTH Exe:Late[cl-r] (Switch) .dds file help

Post by Mysticus »

Thanks to Luigi for upgrading his script, I finally managed to extract .dds files from .uka files.
However, these files appears to be grey and distorted.
Any help is very appreciated.
AyanamiRei0
Posts: 18
Joined: Thu May 02, 2019 6:22 pm

Re: UNDER NIGHT IN-BIRTH Exe:Late[cl-r] (Switch) .dds file help

Post by AyanamiRei0 »

It being grayscale is normal since there's so palette attached as for the reason they're really screwed up it appears the script isn't fixing the way the sprites are being ripping well they're actually correct as that's how the game is storing the sprites but they need rearranging take this picture as an example

Image This is how it's supposed to look
Image
Mysticus
Posts: 182
Joined: Sat Mar 02, 2019 3:24 pm

Re: UNDER NIGHT IN-BIRTH Exe:Late[cl-r] (Switch) .dds file help

Post by Mysticus »

Care to explain me how did you solved?