Help with Castle Defenders script
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Help with Castle Defenders script
Hello, I recently made an account here because I am interested in rebuilding the COK6.NREC files associated with the Castle Defenders script from the swf. Is it possible to make a script to do this using information from the original script? Or if there's any way I can get in contact with the person that made the script? I'm trying to make texture mods for the Castle Crashers and using TexMod is very unreliable and causes much lag.
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Re: Help with Castle Defenders script
It would be complicated to make a script for reimporting or rebuilding since the format requires multiple steps (that's why it uses a MEMORY_FILE and 3 Log operations).
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- Posts: 3
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Re: Help with Castle Defenders script
aluigi wrote:It would be complicated to make a script for reimporting or rebuilding since the format requires multiple steps (that's why it uses a MEMORY_FILE and 3 Log operations).
Can you point me to resources to learn how to encrypt the SWF to COK6.NREC? This is the only way my texture mods will work reliably without lagging or breaking half of the time.
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- Posts: 3
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Re: Help with Castle Defenders script
I made a scuffed ass script that can reimport the files now! The encryption for this game sucks
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- Joined: Mon Oct 31, 2022 1:59 am
Re: Help with Castle Defenders script
send me that script im begging lmaoZontopho wrote:I made a scuffed ass script that can reimport the files now! The encryption for this game sucks
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Re: Help with Castle Defenders script
you ever get that script? haha imma need thatballs wrote:send me that script im begging lmaoZontopho wrote:I made a scuffed ass script that can reimport the files now! The encryption for this game sucks