Blade Arcus (PS4) .rtex

Textures, recreate headers, conversions, algorithms and parsing of image files
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Blade Arcus (PS4) .rtex

Post by DJ Normality »

I thought there would be something for this online but I have yet to find anything or anyone really looking into it so I thought I'd try here.
Image

[Samples]
https://drive.google.com/file/d/1mtUol7 ... sp=sharing

Here are a few larger ones I found in the character files.
https://drive.google.com/file/d/1vvAa9F ... sp=sharing
chrrox
Posts: 388
Joined: Thu Aug 07, 2014 10:28 pm

Re: Blade Arcus (PS4) .rtex

Post by chrrox »

try offzip on it its got 789C in the start of the file.
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Blade Arcus (PS4) .rtex

Post by DJ Normality »

Thank you! Hopefully I can get this working.