Help with fetching bones and Animation from .ANI file from Playstation Home

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
MrJunez
Posts: 1
Joined: Sun Feb 14, 2021 9:58 pm

Help with fetching bones and Animation from .ANI file from Playstation Home

Post by MrJunez »

For this game when it comes to decrypting files from Playstation Home to obtain the files for models and anims and such, in the folder there are no such thing as a .ANM file but there are .ANI files. I am wondering if anyone can help me out on trying to get the Full Animations from the game since it has many many animations that can be salavaged. The game is dead but can still be played off a emulator. The game was an Online only type of game but access to the Developer version (offline) is available. The game used Maya as 3D Modeling Software along with its own Software to import into the game like an SDK. I do have a script for Noesis that can only deal with salvaging the Mesh, nothing else. I hope somebody can help out as it can help me and others.