I wanted to rip models from this game and Ninja Ripper and 3D Ripper DX seem to work fine, but both methods break the UV maps for the models, so I guess the only other way would possibly be extracting it, there is a folder in the files called "chr" where I assume characters would be, inside are tons of .bnd files and then like 4 .bin files and 4 .dbg files, I would imagine the actual data is in the .bnd just based on the amount of them and sizes, here are some examples
http://www.mediafire.com/file/9s6ld2o8q ... r.rar/file
edit: found that chr most likely refers to chapters and there is a mtd and obj folder as well that are most likely materials or models (they are still in .bnd format though regardless, mtd are in .mtd but they are definitely textures or materials by the names)
Ninja Blade .bin, .bnd and .dbg?
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Re: Ninja Blade .bin, .bnd and .dbg?
I just updated an existing script for supporting the bnd file you provided:
http://aluigi.org/bms/demons_soul.bms
http://aluigi.org/bms/demons_soul.bms