Ninja Blade .bin, .bnd and .dbg?

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
WareWolffTen31
Posts: 43
Joined: Sat Jan 27, 2018 4:29 am

Ninja Blade .bin, .bnd and .dbg?

Post by WareWolffTen31 »

I wanted to rip models from this game and Ninja Ripper and 3D Ripper DX seem to work fine, but both methods break the UV maps for the models, so I guess the only other way would possibly be extracting it, there is a folder in the files called "chr" where I assume characters would be, inside are tons of .bnd files and then like 4 .bin files and 4 .dbg files, I would imagine the actual data is in the .bnd just based on the amount of them and sizes, here are some examples
http://www.mediafire.com/file/9s6ld2o8q ... r.rar/file

edit: found that chr most likely refers to chapters and there is a mtd and obj folder as well that are most likely materials or models (they are still in .bnd format though regardless, mtd are in .mtd but they are definitely textures or materials by the names)
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Ninja Blade .bin, .bnd and .dbg?

Post by aluigi »

I just updated an existing script for supporting the bnd file you provided:
http://aluigi.org/bms/demons_soul.bms