(!!) Help convert EA's weird audio files??

Codecs, formats, encoding/decoding of game audio, video and music
truston
Posts: 3
Joined: Mon Dec 21, 2015 11:49 am

(!!) Help convert EA's weird audio files??

Post by truston »

Hi all!!

I used Luigi's QuickBMS to extract audio files from EA's Army of TWO The Devil's Cartel Demo (NPUB90862).

Now I have the audio ".dat" files, I think the extension is just random. The files can't be recognized anyhow I tried. I have one sample file attached here.

The header is just like this picture attached here. Starts with "4800000c"

Now I wanna convert these audio files to another format I can play and edit. PLEASE HELP, thank you!

good day.
jonwil
Posts: 7
Joined: Mon Jul 26, 2021 2:22 am

Re: (!!) Help convert EA's weird audio files??

Post by jonwil »

That .dat file appears to be in the EA sndplayer format with EALayer3 audio. vgmstream should be able to read it.