Hey,
looking for checking out Magic Legends Client. It uses Hogg files like Neverwinter etc. but none of the Tools / Scripts worked so far.
The QuickBMS one gave me:
- error in src\extra\xalloc.c line 618: xdbg_malloc()
or:
Error: [myfseek] offset 0xbce30cc92ea5795e in file 0 can't be reached
Last script line before the error or that produced the error:
55 clog MEMORY_FILE OFFSET SIZE SIZE
Some files work, just not Data and Bin. Here is a Cut of the Files.
https://www.mediafire.com/folder/56vv3u ... hbw/shared
Magic Legends Piggs / Hoggs files
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Re: Magic Legends Piggs / Hoggs files
Updated Mainpost, sorry for this little struggle. It's been a while
Hope we can get more Information, so we can create a DiabloFans for Magic!
Hope we can get more Information, so we can create a DiabloFans for Magic!
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- Site Admin
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- Joined: Wed Jul 30, 2014 9:32 pm
Re: Magic Legends Piggs / Hoggs files
I updated the script but the format is messy and this is only a workaround:
http://aluigi.org/bms/hogg.bms
In short the problem was that there were additional names after the specified NAME_SIZE and I don't know if they must be ignored (probably yes).
There were also another couple of things but my main problem is the NAMES_SIZE I mentioned, so what I did was only commenting the new code.
http://aluigi.org/bms/hogg.bms
In short the problem was that there were additional names after the specified NAME_SIZE and I don't know if they must be ignored (probably yes).
There were also another couple of things but my main problem is the NAMES_SIZE I mentioned, so what I did was only commenting the new code.
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- Posts: 36
- Joined: Sun Sep 30, 2018 1:58 pm
Re: Magic Legends Piggs / Hoggs files
Thanks,
working so far. Some Files are just name $ tho and get constantly overwritten. I guess, that's because the Name is too long.
Some Names are really long if you watch extracting.
Edit: I got a Script Error on the Data.hogg File. Posted below:
With Textures File I get:
working so far. Some Files are just name $ tho and get constantly overwritten. I guess, that's because the Name is too long.
Some Names are really long if you watch extracting.
Edit: I got a Script Error on the Data.hogg File. Posted below:
Code: Select all
Error: the script uses more array indexes (9309) than available (9309)
Last script line before the error or that produced the error:
93 getarray NAME 0 ID
With Textures File I get:
Code: Select all
- it's not possible to create that file due to its filename or related
incompatibilities (for example already exists a folder with that name), so
now you must choose a new filename for saving it.
if you press ENTER a new name will be generated automatically.
- old:
- new: