QuickBMS and Nioh 2, encounter error

Doubts, help and support about QuickBMS and other game research tools
Sasha
Posts: 5
Joined: Sat Feb 06, 2021 5:39 pm

QuickBMS and Nioh 2, encounter error

Post by Sasha »

Hello everyone, i recently purchase Nioh 2 complete edition for pc and i will unpack and use the model, i try to unpack the archive, the archive type is lnk.
I can extract most of it but the biggest one stay unpack, is occure an error

Code: Select all

QuickBMS generic files extractor and reimporter 0.10.1 (64bit test)
by Luigi Auriemma
e-mail: me@aluigi.org
web:    aluigi.org
        (Oct 20 2019 - 14:45:05)

                          quickbms.com  Homepage
                            zenhax.com  ZenHAX Forum
                     @zenhax @quickbms  Twitter & Scripts

- GUI mode activated, remember that the tool works also from command-line
  where are available various options like folder scanning, filters and so on

- select BMS script. type ? for using the content of clipboard like a script
- select input archives/files, type * for the whole folder and subfolders
- select output folder where extracting files
- open input file C:\Games\Steam\steamapps\common\Nioh2\archive\archive_17.lnk
- open script C:\Modding\quickbms\nioh.bms
- set output folder C:\Games\Steam\steamapps\common\Nioh2\archive\extract

  offset           filesize   filename
--------------------------------------
  0000000000013000 2352       0000000000000000.dat

Error: the compressed zlib/deflate input is wrong or incomplete (-3)
Info:  algorithm   1
       offset      0000000000013000
       input size  0x0000000000003c2f 15407
       output size 0x0000000000000930 2352
       result      0xffffffffffffffff -1

Error: the uncompressed data (-1) is bigger than the allocated buffer (2352)
       It usually means that data is not compressed or uses another algorithm

Last script line before the error or that produced the error:
  17  clog "" OFFSET ZSIZE SIZE

Press ENTER or close the window to quit


I used the script for nioh 1 and it is work for other archive.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: QuickBMS and Nioh 2, encounter error

Post by aluigi »

Could you please upload that archive_17.lnk file?

If it's very big, it's enough to upload only the first few megabytes
Sasha
Posts: 5
Joined: Sat Feb 06, 2021 5:39 pm

Re: QuickBMS and Nioh 2, encounter error

Post by Sasha »

Hello, i try to upload this files but his size is very large (32giga). I retry to upload tonight
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: QuickBMS and Nioh 2, encounter error

Post by aluigi »

Oh no no, don't upload it.

Use the following script on that file and upload the first file it generates (zip it first):
http://aluigi.org/bms/filecutter.bms
amaterasuli
Posts: 1
Joined: Sat Feb 20, 2021 10:44 am

Re: QuickBMS and Nioh 2, encounter error

Post by amaterasuli »

Sasha
Posts: 5
Joined: Sat Feb 06, 2021 5:39 pm

Re: QuickBMS and Nioh 2, encounter error

Post by Sasha »

Oh ok, my bad, i can do this
Sasha
Posts: 5
Joined: Sat Feb 06, 2021 5:39 pm

Re: QuickBMS and Nioh 2, encounter error

Post by Sasha »

This is the files i obtain after using the tool
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: QuickBMS and Nioh 2, encounter error

Post by aluigi »

Sasha
Posts: 5
Joined: Sat Feb 06, 2021 5:39 pm

Re: QuickBMS and Nioh 2, encounter error

Post by Sasha »

Nice, thanks you very much :D
kloruklass
Posts: 18
Joined: Tue Feb 02, 2021 1:10 am

Re: QuickBMS and Nioh 2, encounter error

Post by kloruklass »

aluigi wrote:Script updated :D
http://aluigi.org/bms/nioh.bms


I tried the script with Nioh 2 archive files, but it extract just a lot of useless DAT files.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: QuickBMS and Nioh 2, encounter error

Post by aluigi »

Many games use custom formats, some games don't even store the original filenames makeing everything more difficult, like tin this case.