007 Goldeneye XBLA File Format Help

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Reece12378
Posts: 1
Joined: Mon Nov 13, 2017 1:04 pm

007 Goldeneye XBLA File Format Help

Post by Reece12378 »

Recently the remastered n64 goldeneye game that was supposed to release ages ago got leaked and i wanted to know if there are any tools currently available to extract the games files
Here are the file types:
Models - .bin
Textures - .rba
Sounds - There are 3 different files for the sounds, .xgs, .xsb and .xwb. xwb is the biggest out of them which i assume is the one with the actual sound files in them. Ive tried using the unxwb tool which extracts the .wav files but they produce an error when i ever i play any of them.
There are also some other file types that im not really sure about: .DT and .STR

I have attached a zip with a few of each file type here https://www.mediafire.com/file/83rf1s8t ... s.zip/file
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: 007 Goldeneye XBLA File Format Help

Post by aluigi »

For XWB use my unxwb tool: https://aluigi.altervista.org/papers.htm#unxwb

XSB and XGS are only information about XWB, ignore it.

All the default.* files are CAFF:
https://www.reddit.com/r/REGames/commen ... ata_files/