In 'Broken Sword 5. Episode 1' textures of the game have a *.tex extension. Can anyone see if these types of files can be viewed or open easily. Thanks in advance!
https://mega.nz/file/XkkAEKIa#bxFGvVhOL ... coIo4Ex7DA
Broken Sword 5. Textures
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Re: Broken Sword 5. Textures
The data is zlib-compressed. Once decompressed, it's a raw RGB24 image. Here's a simple Noesis script to view it. It should work with other images if they follow the same file structure, but I only have that one to test.
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Re: Broken Sword 5. Textures
Thanks DKDave! It works with some of the textures. Many are distorted. I send you a compressed file with some more textures.
https://mega.nz/file/i8dRwQQA#Rudfb_PaB ... WybAhPz0Jo
https://mega.nz/file/i8dRwQQA#Rudfb_PaB ... WybAhPz0Jo
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- Posts: 136
- Joined: Mon Nov 23, 2020 6:01 pm
Re: Broken Sword 5. Textures
Updated script for RGB24 and RGBA32 images (there may be other types, but the script will say if it's not one of those two).
I get crashes on a couple of the images, even though the uncompressed data in them looks right. See if it works for you.
I get crashes on a couple of the images, even though the uncompressed data in them looks right. See if it works for you.
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- Posts: 48
- Joined: Sun Jan 25, 2015 4:15 pm
Re: Broken Sword 5. Textures
fantastic!! thanks!!