Cyberpunk 2077 Sounds

Codecs, formats, encoding/decoding of game audio, video and music
kloruklass
Posts: 18
Joined: Tue Feb 02, 2021 1:10 am

Cyberpunk 2077 Sounds

Post by kloruklass »

Hey guys,

I have this tool with a python script that extract and convert "opuspak" files into "wav" files.
Some of the files have their proper names, but some other ones don't, and I can't understand the reason.
When the script works and converts the files giving the names, it has to take the info somewhere.
So why it's not working with the rest of them?

I leave a couple of files with the info/data, which I still haven't found a way to access it.
If you are able to decode the "sfx_container.opusinfo" it would be great. I believe it contains all the file names.

Link: https://mega.nz/file/30EERbTS#1dvfNw58i ... Y_SrahSbag

Can anyone help?
Hellrazah
Posts: 3
Joined: Tue Sep 22, 2020 11:31 am

Re: Cyberpunk 2077 Sounds

Post by Hellrazah »

Unfortunately I can't help you, but which tool and script are you talking about and where can I obtain it? I'd love to get the entire gamerip in WAV format.
kickstart
Posts: 43
Joined: Fri Dec 19, 2014 7:45 am

Re: Cyberpunk 2077 Sounds

Post by kickstart »

It will be nice, when we can get the Carsounds