Hi there everyone,
I would like to know if there're some methods to open the model file of Yulgang?
One model consists of .bon, .skin and .ani file.
I searched once and found the python script for Neosis (which I included in the file); however, when I export the models from this script and applied texture to the model, some parts of the model were miscolored.
And I'm really noob on editing or writing codes but I just want to learn how to extract models for my guidebook (just for my collection).
If anyone is willing to teach me, I will really appreciate that and I will try my best to learn and understand.
Thank you so much.
https://drive.google.com/file/d/1brVVrabseh-1N1T3THYBWTfrJjTKyoSh/view?usp=sharing
[Yulgang] 3D model (.bon) of Yulgang
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- Posts: 48
- Joined: Sun Apr 21, 2019 2:09 am
Re: [Yulgang] 3D model (.bon) of Yulgang
Uvs look good to me:
Which models presented this problem and in what format did you export?
Which models presented this problem and in what format did you export?