Hello. I have what I presume to be a simple problem, but I've had no luck in correctly applying it. After googling and reading a reddit thread or two, I've learned that the dialogue audio files for this game are apparently mp3s with a wav header (for compatibility I suppose). I was wondering if it would be possible to write a QBMS script that replaces the wav header with an MP3 header, or otherwise convert the files? Apparently Miles Sound Tool could also convert them, but I can't find a download for that anywhere.
https://mega.nz/folder/hgA1TKiY#xAj2T-k7zEWUmpHHoJU8zQ
Thanks for any help.
