Code: Select all
UbiLyN Params:
In INS:
16bytes: DEC0DEC003000100050000000000000000000000 (Sounds like a message to modders or game engine)
4bytes: ?
4bytes: Float of some sort
In MDL:
4bytes: Float of some sort
8bytes: DFC0DEC00000000
1byte: Total param count (Int)
7bytes: 00000002000000
1byte: ?
offset 40 is always the first param name (after ignoring beginning float bytes) and appears to go up by 40
EOF: somewhere before 4D6F64656C466163746F7279 (ModelFactory) to a bunch of 00s
in EFC:
11bytes: DEC0DEC00100000000000000
1byte: String size
3bytes: 00
?bytes: String (Filename)
8bytes: 00
in EFL/EFG:
18bytes: DFC0DEC00000000000000000020000000000000000000000
1byte: How many DFC0DE containers are there
1byte: 00
in EDA:
8bytes: 0100000003000000
1byte: String size
3bytes: 00
?bytes: String
4bytes: 00
in IGR (100%):
18bytes: DEC0DEC00300020005000000040000000000000000000000
1byte: Param count
3bytes: 00
Repeats:
4bytes: Float
4bytes: 00
?bytes: String (Filename)
?bytes: 00 (Depending on filename size)
in TXT (100%, yes, txt):
20bytes: DEC0DEC003000200050000000800000000000000
1byte: Float count
7bytes: 00
Repeats (until EOF):
4bytes: Float