MW_x360.7z
JDLZ Decompression/Extraction from Xbox 360 games possible?
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Re: JDLZ Decompression/Extraction from Xbox 360 games possible?
I have JDLZ in the script http://aluigi.org/bms/nfsu_bun.bms
Indeed your file is a BUN, have you tried that script?
The endianess in that screenshot is little as in the script so I suppose it all works well.
Indeed your file is a BUN, have you tried that script?
The endianess in that screenshot is little as in the script so I suppose it all works well.
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- Posts: 104
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Re: JDLZ Decompression/Extraction from Xbox 360 games possible?
Yup i tried it many times, still wont work, at all.
That is why i posted the sample and made the post.
It has both JDLZ and HUFF compressed files inside.
That is why i posted the sample and made the post.
It has both JDLZ and HUFF compressed files inside.
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Re: JDLZ Decompression/Extraction from Xbox 360 games possible?
Anyone else might happen to have a solution for this decompression/extraction, as above script does not work, unfortunately.
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Re: JDLZ Decompression/Extraction from Xbox 360 games possible?
Still hoping for a solution if anyone knows anything
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Re: JDLZ Decompression/Extraction from Xbox 360 games possible?
That format 0x55441122 is already supported in the script but the problem of your file is that it's just a container without any information about the archived files.
Additionally, since the 0x55441122 format is a chunked file, you just have a mess of chunks of 32768 bytes mixed with padding and chunks of other files.
check if you have a small index file containing the information.
Additionally, since the 0x55441122 format is a chunked file, you just have a mess of chunks of 32768 bytes mixed with padding and chunks of other files.
check if you have a small index file containing the information.