Please help me!!! SAO lycoris

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
QBASpriteFinder
Posts: 23
Joined: Thu Nov 26, 2020 6:56 pm

Please help me!!! SAO lycoris

Post by QBASpriteFinder »

I need someone to turn these .phyre files to png's for me.

Or at least someone to show me exactly how to do it. please...
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Please help me!!! SAO lycoris

Post by DJ Normality »

viewtopic.php?t=7573
This tool does the job
Image
Here is one of your files.

Just download the tex_PhyreEngine_phyre.py along with the unswizzle inc files in and place them in your Noesis scripts folder. Then you can parse phyre files.
QBASpriteFinder
Posts: 23
Joined: Thu Nov 26, 2020 6:56 pm

Re: Please help me!!! SAO lycoris

Post by QBASpriteFinder »

DJ Normality wrote:https://zenhax.com/viewtopic.php?t=7573
This tool does the job
Image
Here is one of your files.

Just download the tex_PhyreEngine_phyre.py along with the unswizzle inc files in and place them in your Noesis scripts folder. Then you can parse phyre files.



But this particular file won't export in Noesis for some odd reason...