[Android] Dungeon Gems Models & Textures (.bre, .dat, .pvr)

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Irastris
Posts: 25
Joined: Wed Sep 16, 2015 1:50 am

[Android] Dungeon Gems Models & Textures (.bre, .dat, .pvr)

Post by Irastris »

Hello, I'm looking to make Dungeon Gems' models & textures work with Noesis, Blender or similar. (As long as the program to open it is free)

This is a followup to my thread in the Game Archives section, where aluigi informed me Dungeon Gems' .pak archives can be extracted with Offzip. I extracted the .pak archives relating to the Dungeon map, and I'm now left with the following files:
  • 0000002c.bre
  • 00019dd5.dat
  • 00030487.dat
  • alpha.pvr
  • rgb.pvr
  • SPLIT

Does anyone know how these can be made to work with Noesis, Blender, or similar? Any program will work as long as it's free.
Included .zip below contains the six files listed above.

Huge thanks to anyone that can help me.
Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: [Android] Dungeon Gems Models & Textures (.bre, .dat, .pvr)

Post by Acewell »

That 0000002c.bre file contains your models
The header looks consistent with what is documented here
http://wiki.tockdom.com/wiki/BRRES_%28File_Format%29

maybe there is a bms script around here that could split it into separate files. :)


first 6 meshes converted from the bre file with Hex2obj
Image

:)
Faraz Adil
Posts: 4
Joined: Fri Jun 10, 2016 6:35 pm

Re: [Android] Dungeon Gems Models & Textures (.bre, .dat, .pvr)

Post by Faraz Adil »

omg :o u did it.. plz tell me how to open .bre files.. i unpacked .gla2 of modern combat 5 got so many .bre files dont know how to open them plz the link u posted above cant open bre they r for bres or brrees or sumthing like tht plz help me :cry: