Need help to decompile LuaQ with new library.
Previously using the standard library, dev changed it after an update.
Here the lua file and dll library, spotted with my poor coding knowledge.
Game: 九陰真經 (Age of Wushu - Taiwan Version)
LuaQ with new library
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- Posts: 250
- Joined: Sat Dec 27, 2014 8:49 pm
Re: LuaQ with new library
Looks like the scripts are xor'd with the key: 'snailgame'
Usage 1:
Usage 2:
byte_10075AD4 points to a small byte array holding the word: snailgame
This is how the game is writing and reading the blocks.
Usage 1:
Code: Select all
void *__cdecl sub_10005E10(int a1, int a2, size_t Size, int a4)
{
size_t v4; // esi
void *v5; // ebp
_BYTE *v6; // ecx
int v7; // edi
v4 = 0;
if ( dword_10091020 >= Size )
{
v5 = Block;
}
else
{
if ( Block )
free(Block);
v5 = malloc(Size);
Block = v5;
dword_10091020 = Size;
}
if ( Size )
{
v6 = v5;
v7 = a2 - (_DWORD)v5;
do
{
if ( a4 )
*v6 = v6[v7] ^ byte_10075AD4[v4 % 9];
else
*v6 = v6[v7];
++v4;
++v6;
}
while ( v4 < Size );
}
return v5;
}
Usage 2:
Code: Select all
char __cdecl sub_10005EA0(int a1, int a2, unsigned int a3, int a4)
{
unsigned int v4; // ecx
char result; // al
v4 = 0;
if ( a4 && a3 )
{
do
{
result = byte_10075AD4[v4 % 9];
*(_BYTE *)(v4 + a2) ^= result;
++v4;
}
while ( v4 < a3 );
}
return result;
}
byte_10075AD4 points to a small byte array holding the word: snailgame
This is how the game is writing and reading the blocks.
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- Posts: 3
- Joined: Sun Dec 27, 2020 3:26 am
Re: LuaQ with new library
Can i apply the code directly using quickbms or need to link any library inside the code?, sorry I no knowledge on how to decompile apart the standard unluac.jar method.
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- Posts: 3
- Joined: Sun Dec 27, 2020 3:26 am
Re: LuaQ with new library
atom0s wrote:Looks like the scripts are xor'd with the key: 'snailgame'
Usage 1:Code: Select all
void *__cdecl sub_10005E10(int a1, int a2, size_t Size, int a4)
{
size_t v4; // esi
void *v5; // ebp
_BYTE *v6; // ecx
int v7; // edi
v4 = 0;
if ( dword_10091020 >= Size )
{
v5 = Block;
}
else
{
if ( Block )
free(Block);
v5 = malloc(Size);
Block = v5;
dword_10091020 = Size;
}
if ( Size )
{
v6 = v5;
v7 = a2 - (_DWORD)v5;
do
{
if ( a4 )
*v6 = v6[v7] ^ byte_10075AD4[v4 % 9];
else
*v6 = v6[v7];
++v4;
++v6;
}
while ( v4 < Size );
}
return v5;
}
Usage 2:Code: Select all
char __cdecl sub_10005EA0(int a1, int a2, unsigned int a3, int a4)
{
unsigned int v4; // ecx
char result; // al
v4 = 0;
if ( a4 && a3 )
{
do
{
result = byte_10075AD4[v4 % 9];
*(_BYTE *)(v4 + a2) ^= result;
++v4;
}
while ( v4 < a3 );
}
return result;
}
byte_10075AD4 points to a small byte array holding the word: snailgame
This is how the game is writing and reading the blocks.
Hi, any solution to decompile with quickbms?
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- Posts: 250
- Joined: Sat Dec 27, 2014 8:49 pm
Re: LuaQ with new library
Due to the number of people that have contacted me about this game/encryption, I have made a tool to do this. However, I will not be sharing said tool as I know it will just land up being resold or abused for sale elsewhere due to some forums already reselling other files for this game.
You can contact me via pm in regards to decrypting files for a fee.
You can also contact me via Discord: atom0s#0001
You can contact me via pm in regards to decrypting files for a fee.
You can also contact me via Discord: atom0s#0001
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- Posts: 2
- Joined: Thu Oct 07, 2021 8:51 am
Re: LuaQ with new library
Came across this, any XOR-related compilers. I have created a working tool to strip the wrapper function and successfully decompiled it.
Contact me at Discord: YanTun#3937
Contact me at Discord: YanTun#3937
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- Posts: 2
- Joined: Tue Nov 02, 2021 2:23 pm
Re: LuaQ with new library
atom0s wrote:Due to the number of people that have contacted me about this game/encryption, I have made a tool to do this. However, I will not be sharing said tool as I know it will just land up being resold or abused for sale elsewhere due to some forums already reselling other files for this game.
You can contact me via pm in regards to decrypting files for a fee.
You can also contact me via Discord: atom0s#0001
Hello Atom0S.
Can you accept my invite on Discord?
My Discord ID: Hà Sỹ Long#0602
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- Posts: 250
- Joined: Sat Dec 27, 2014 8:49 pm
Re: LuaQ with new library
Added, for anyone else interested, I am still offering a small fee service for decrypting this games files.
I just rewrote/updated my tool as well for this.
I just rewrote/updated my tool as well for this.