I can see some kind of pattern but not able to extract it. Its from Modnation Racers PS3. Thanks in advance. I been looking at this file for almost a week now with no results. Ive tried short, half, and float. Nothing.
This is whats in the file... I think.
Sample Files
https://drive.google.com/file/d/1FDcjSy ... sp=sharing
Modnation Racers (PS3) .BIN
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- Posts: 647
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Re: Modnation Racers (PS3) .BIN
Is there a way to make a script for this to get all the models ? Or change a current script to read the data?
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Re: Modnation Racers (PS3) .BIN
It's always possible to write a script depending on the complexity of the actual file.
Your file seems to have been removed, so I wasn't able to look at it!
Your file seems to have been removed, so I wasn't able to look at it!
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Re: Modnation Racers (PS3) .BIN
Sorry bout that. That post was old here is a new link of model file.
https://drive.google.com/file/d/1G15wNX ... sp=sharing
This is the characters pack. Maybe the script could parse both files ?
https://drive.google.com/file/d/1CVnf_6 ... sp=sharing
https://drive.google.com/file/d/1G15wNX ... sp=sharing
This is the characters pack. Maybe the script could parse both files ?
https://drive.google.com/file/d/1CVnf_6 ... sp=sharing
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Re: Modnation Racers (PS3) .BIN
I can see that there's some structure to the file. Different bits of info are stored in separate blocks - so there are separate blocks for vertices, UVs, faces, etc., and an index block for each mesh. If I can make some sense of it, I should be able to do a script - I can't see that anyone else already has done one!
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Re: Modnation Racers (PS3) .BIN
Thank you. I wish I knew how to or I would try to but never get anything working or just get errors.
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Re: Modnation Racers (PS3) .BIN
DKDave wrote:I can see that there's some structure to the file. Different bits of info are stored in separate blocks - so there are separate blocks for vertices, UVs, faces, etc., and an index block for each mesh. If I can make some sense of it, I should be able to do a script - I can't see that anyone else already has done one!
I'm been trying to get the model's for this game as well, and I was lucky enough for someone to give me a small tool he made to extract LittleBigPlanet Karting models, and I tried it with ModNation Racers since the .BIN models were the same format, and it did technically work.
You can get the tool here: http://www.mediafire.com/file/ieqvnaw615xu1or/karting.zip/file
Requires: Node.JS to use correctly & once installed, run "npm install"
NOTE: Textures don't export correctly at all lol
Folder must be named "karting" for it to work
Exports into a (.obj)
SOME models don't export correctly, some are glitched, UV messed up, & some don't import at all.
I figured this tool can give you a solid lead on extracting the models
And somehow just saw this post after searching for a way to extract said models for months, and it looks like a solid lead without any bugs / glitches. Also looking forward to that tool!
my discord is adamk#0001 if u wanna talk thru there
also im curious of how exactly u found the model thru that program