tl;dr I might be extracting the images correctly, but I want to double check here. They might be encoded differently by PowerVR?
I'm interested in opening up this game's files.
https://mega.nz/folder/5xBXBK5R#hWAndjVAdhpxj7YN8EnPsg
PVR images: What was extracted with ggxdiv.exe. These don't seem to show up as valid in neither the XnView PVR plugin nor the PVRTexToolCLI, so I suspect that they weren't extracted correctly.
BIN files: The original game containers, with a GGX Archive header. The largest file, sc_gallery, has a filecut included alongside it.
There's also a QuickBMS script by chroxx here which extracts the PVR files, but again they don't seem to render properly.
If you're able to help, lemme know! Thank you.
I also made this same thread in Archive Formats since I"m not sure which is the problem here -- the proper extraction of the archive format, or the encoding of the PVR image itself.
PVR (PowerVR) Image Format (Radirgy Noa Massive - PC) -- Encoded differently? Not rendering.
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